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iPlug2

build

by iPlug2

C++ Audio Plug-in Framework for desktop, mobile, xr and web

2,225🍴 320📅 Jan 23, 2026

Use Cases

📝

Documentation Generation

Auto-generate documentation from code.

✍️

Content Creation Support

Assist in creating blog posts and marketing content.

🎨

UI Component Generation

Generate UI components from designs.

SKILL.md


name: build description: Build an iPlug2 plugin project for different formats and platforms using xcodebuild or Visual Studio

Build iPlug2 Plugin

Use this skill when the user wants to build their plugin project.

macOS Build (xcodebuild)

cd [ProjectFolder]
xcodebuild -project "./projects/[ProjectName]-macOS.xcodeproj" -target [TARGET] -configuration [CONFIG] 2> ./build_errors.log

Targets: APP, AU, VST2, VST3, CLAP, AAX, AUv3, AUv3App, All Configurations: Debug, Release, Tracer

Build Locations (from common-mac.xcconfig)

  • APP: ~/Applications/[PluginName].app
  • VST3: ~/Library/Audio/Plug-Ins/VST3/
  • AU: ~/Library/Audio/Plug-Ins/Components/
  • CLAP: ~/Library/Audio/Plug-Ins/CLAP/
open ./[ProjectName].xcworkspace

iOS Build

xcodebuild -project "./projects/[ProjectName]-iOS.xcodeproj" -target AUv3App -configuration Release

Windows Build

Open the .sln file in Visual Studio:

[ProjectName].sln

Build from IDE or command line:

msbuild [ProjectName].sln /p:Configuration=Release /p:Platform=x64

Tips

  • Build one target at a time; All may fail if SDKs are missing
  • Check build_errors.log for issues
  • AUv3 requires building AUv3App target (packages plugin as App Extension)
  • Recommend AUv2 over AUv3 for new users (simpler setup)

Score

Total Score

80/100

Based on repository quality metrics

SKILL.md

SKILL.mdファイルが含まれている

+20
LICENSE

ライセンスが設定されている

+10
説明文

100文字以上の説明がある

0/10
人気

GitHub Stars 1000以上

+15
最近の活動

1ヶ月以内に更新

+10
フォーク

10回以上フォークされている

+5
Issue管理

オープンIssueが50未満

0/5
言語

プログラミング言語が設定されている

+5
タグ

1つ以上のタグが設定されている

+5

Reviews

💬

Reviews coming soon