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minami110

gdscript-file-manager

by minami110

Godot 4 plugin that extends GDScript's Signal and Callable.

18🍴 0📅 Dec 25, 2025

SKILL.md


name: GDScript File Manager description: Move, rename, or delete GDScript files with their .uid files for Godot projects. Use when reorganizing code, renaming scripts, or removing unused GDScript files.

GDScript File Manager

Manage GDScript files (.gd) along with their corresponding .uid files.

Core Principle

Godot Engine auto-generates a .uid file for each resource. Always handle .gd and .uid files together.

Operations

Move Files

# 1. Verify destination
ls <destination-dir>

# 2. Move both files
mv <source>.gd <destination>.gd && mv <source>.gd.uid <destination>.gd.uid

# 3. Verify
ls <destination-dir> && ls <source-dir>

Rename Files

# 1. Rename both files
mv <old-name>.gd <new-name>.gd && mv <old-name>.gd.uid <new-name>.gd.uid

# 2. Verify
ls -la <directory>

Delete Files

# 1. Verify target
ls -la <directory>

# 2. Delete both files
rm <filename>.gd && rm <filename>.gd.uid

# 3. Verify
ls -la <directory>

Important Notes

  • Never manually create or edit .uid files - Godot manages them automatically
  • Always process both files together to avoid breaking project references
  • Verify files before operations using ls commands

See examples.md for detailed examples and troubleshooting.

Score

Total Score

65/100

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