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hatayama

uloop-get-logs

by hatayama

Your Unity project's AI autopilot. Compile, test, debug, repeat—until it just works.

117🍴 10📅 Jan 23, 2026

SKILL.md


name: uloop-get-logs description: "Get Unity Console output including errors, warnings, and Debug.Log messages. Use when you need to: (1) Check for compile errors or runtime exceptions after code changes, (2) See what Debug.Log printed during execution, (3) Find NullReferenceException, MissingComponentException, or other error messages, (4) Investigate why something failed in Unity Editor."

uloop get-logs

Retrieve logs from Unity Console.

Usage

uloop get-logs [options]

Parameters

ParameterTypeDefaultDescription
--log-typestringAllLog type filter: Error, Warning, Log, All
--max-countinteger100Maximum number of logs to retrieve
--search-textstring-Text to search within logs
--include-stack-tracebooleanfalseInclude stack trace in output
--use-regexbooleanfalseUse regex for search
--search-in-stack-tracebooleanfalseSearch within stack trace

Examples

# Get all logs
uloop get-logs

# Get only errors
uloop get-logs --log-type Error

# Search for specific text
uloop get-logs --search-text "NullReference"

# Regex search
uloop get-logs --search-text "Missing.*Component" --use-regex

Output

Returns JSON array of log entries with message, type, and optional stack trace.

Score

Total Score

75/100

Based on repository quality metrics

SKILL.md

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0/10
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GitHub Stars 100以上

+5
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1ヶ月以内に更新

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