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hatayama

uloop-control-play-mode

by hatayama

Your Unity project's AI autopilot. Compile, test, debug, repeat—until it just works.

117🍴 10📅 Jan 23, 2026

SKILL.md


name: uloop-control-play-mode description: "Control Unity Editor play mode via uloop CLI. Use when you need to: (1) Start play mode for testing, (2) Stop play mode after testing, (3) Pause play mode for debugging."

uloop control-play-mode

Control Unity Editor play mode (play/stop/pause).

Usage

uloop control-play-mode [options]

Parameters

ParameterTypeDefaultDescription
--actionstringPlayAction to perform: Play, Stop, Pause

Examples

# Start play mode
uloop control-play-mode --action Play

# Stop play mode
uloop control-play-mode --action Stop

# Pause play mode
uloop control-play-mode --action Pause

Output

Returns JSON with the current play mode state:

  • IsPlaying: Whether Unity is currently in play mode
  • IsPaused: Whether play mode is paused
  • Message: Description of the action performed

Notes

  • Play action starts the game in the Unity Editor (also resumes from pause)
  • Stop action exits play mode and returns to edit mode
  • Pause action pauses the game while remaining in play mode
  • Useful for automated testing workflows

Score

Total Score

75/100

Based on repository quality metrics

SKILL.md

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0/10
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GitHub Stars 100以上

+5
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1ヶ月以内に更新

+10
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+5
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オープンIssueが50未満

+5
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+5
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1つ以上のタグが設定されている

+5

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