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plurigrid

triadic-skill-orchestrator

by plurigrid

everything is topological chemputer!

2🍴 3📅 Jan 20, 2026

SKILL.md


name: triadic-skill-orchestrator description: Orchestrates multiple skills in GF(3)-balanced triplets. Assigns MINUS/ERGODIC/PLUS trits to skills ensuring conservation. Use for multi-skill workflows, parallel skill dispatch, or maintaining GF(3) invariants across skill compositions. version: 1.0.0

Triadic Skill Orchestrator

Orchestrates skills in GF(3)-balanced triplets with deterministic trit assignment.

Core Workflow

  1. Trit Assignment — Assign skills to MINUS(-1)/ERGODIC(0)/PLUS(+1) based on seed
  2. GF(3) Conservation — Verify Σ trits ≡ 0 (mod 3)
  3. Parallel Dispatch — Fan out to 3 skills simultaneously
  4. Role Mapping — VALIDATOR/COORDINATOR/GENERATOR per trit
  5. Color Integration — gay-mcp provides deterministic coloring

Trit Assignment Algorithm

(defn assign-trits [skill-names seed]
  (let [groups (partition-all 3 skill-names)]
    (mapcat (fn [[s0 s1 s2]]
              (let [t0 (mod (sha256-int (str seed "::0::" s0)) 3)
                    t1 (mod (sha256-int (str seed "::1::" s1)) 3)
                    t2 (mod (- 0 t0 t1) 3)]  ; Force conservation
                [{:skill s0 :trit (- t0 1)}
                 {:skill s1 :trit (- t1 1)}
                 {:skill s2 :trit (- t2 1)}]))
            groups)))

GF(3) Conservation Check

(defn verify-gf3 [assignments]
  (let [sum (reduce + (map :trit assignments))]
    {:conserved (zero? (mod sum 3))
     :sum sum
     :mod3 (mod sum 3)}))

Role Assignments

TritRoleFunctionColor Range
-1VALIDATORVerify, constrain, checkCold (180-300°)
0COORDINATORMediate, synthesize, balanceNeutral (60-180°)
+1GENERATORCreate, execute, produceWarm (0-60°, 300-360°)

Denotation

This skill coordinates triadic skill applications to ensure no trit imbalance exists, dispatching skills in GF(3)-balanced triplets with deterministic seed propagation.

Effect: SkillSet → (Task × Seed) → [Result₋₁, Result₀, Result₊₁]
Invariant: ∀ dispatch: Σ(trit) ≡ 0 (mod 3)
Fixed Point: When skill outputs stabilize across reruns with different seeds

Invariant Set

InvariantDefinitionVerification
ConservationΣ(trit) ≡ 0 (mod 3) after every dispatchSum check on each triplet
TritBalanceEach skill receives exactly -1, 0, or +1Assignment validation
SeedDeterminismSame seed → same trit assignmentReplay test
RoleInjectionEach role (VALIDATOR/COORDINATOR/GENERATOR) appears exactly onceRole counting

Narya Compatibility

FieldDefinition
beforeSkill states before dispatch
afterSkill states after dispatch
deltaTrit assignments made
birthInitial skill set with no assignments
impact1 if any skill changed equivalence class

Condensation Policy

Trigger: When a skill triplet produces identical outputs for 3 consecutive dispatches with different seeds.

Action: Mark triplet as saturated, collapse to canonical representative.

Parallel Dispatch

(defn dispatch-skill [skill-assignment task]
  (let [{:keys [skill trit]} skill-assignment
        role (case trit
               -1 "VALIDATOR"
               0  "COORDINATOR"
               1  "GENERATOR")]
    {:skill skill :trit trit :role role :task task}))

Integration with gay-mcp

Each skill gets a deterministic color from its trit:

from gay import SplitMixTernary

gen = SplitMixTernary(seed=0x42D)
for skill in skills:
    color = gen.color_at(skill.index)
    trit = color['trit']  # Maps to role
    hex_color = color['hex']  # Visual identifier

Justfile Recipes

# Orchestrate 3 skills for a task
triadic-orchestrate TASK SEED="0x42D":
  bb scripts/triadic_skill_orchestrator.bb run "{{TASK}}" {{SEED}} \
    finder-color-walk google-workspace gay-mcp

# Verify GF(3) conservation for skill triplet
triadic-verify *SKILLS:
  bb scripts/triadic_skill_orchestrator.bb verify {{SKILLS}}

# List available skills
triadic-list:
  bb scripts/triadic_skill_orchestrator.bb list

# Run orchestrator with custom skills
triadic-custom TASK SEED *SKILLS:
  bb scripts/triadic_skill_orchestrator.bb run "{{TASK}}" {{SEED}} {{SKILLS}}

Example Output

╔═══════════════════════════════════════════════════════════════╗
║     TRIADIC SKILL ORCHESTRATOR                                ║
╚═══════════════════════════════════════════════════════════════╝

Task: Sync files with Drive
Seed: 0x42D
Skills: 3

Assignments:
  finder-color-walk: +1 (PLUS)
  google-workspace: -1 (MINUS)
  gay-mcp: 0 (ERGODIC)

GF(3) Conservation: ✓ OK (sum=0, mod3=0)

Dispatching...
[GENERATOR] finder-color-walk (trit=+1): Sync files with Drive
[VALIDATOR] google-workspace (trit=-1): Sync files with Drive
[COORDINATOR] gay-mcp (trit=0): Sync files with Drive

Valid Triads

Skill 1 (MINUS)Skill 2 (ERGODIC)Skill 3 (PLUS)
sheaf-cohomologyordered-localegay-mcp
bisimulation-gamegoogle-workspacetriad-interleave
say-narrationparallel-fanoutfinder-color-walk

Reference Script

See scripts/triadic_skill_orchestrator.bb for full implementation.


Skill Name: triadic-skill-orchestrator
Type: Skill Composition / Parallel Dispatch
Trit: 0 (ERGODIC - coordinator)
GF(3): Enforced via third-trit correction

Scientific Skill Interleaving

This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:

Graph Theory

  • networkx [○] via bicomodule
    • Universal graph hub

Bibliography References

  • general: 734 citations in bib.duckdb

Cat# Integration

This skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:

Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826

GF(3) Naturality

The skill participates in triads satisfying:

(-1) + (0) + (+1) ≡ 0 (mod 3)

This ensures compositional coherence in the Cat# equipment structure.

Forward Reference

  • unified-reafference (B3 Poset triadic structure)

Score

Total Score

60/100

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