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joelborellis

mockumentary-concept

by joelborellis

Maybe the most fun repo I will ever work on. Not intended to build an application but the framework - using Claude Code - for developing a Mocumentary film.

2🍴 0📅 Jan 21, 2026

SKILL.md


name: mockumentary-concept description: Develop mockumentary film concepts including premise, world, stakes, and satirical targets. Use when user wants to brainstorm mockumentary ideas, develop a documentary-comedy premise, find satirical angles, or establish the "world" being documented. Triggers on mentions of mockumentary concept, premise development, satire targets, or starting a new mockumentary project.

Mockumentary Concept Development

Develop mockumentary premises that balance documentary authenticity with comedic absurdity.

Core Mockumentary Principles

Documentary veneer: The fictional world must feel like it could be a real documentary subject. Ground absurdity in mundane specifics.

Earnest characters: Characters never know they're funny. They take their world completely seriously.

Observational comedy: Humor emerges from the gap between how characters see themselves and how we see them.

Satire through specificity: The best mockumentaries target something real (competitive culture, artistic pretension, workplace dynamics) through a fictional lens.

Concept Development Workflow

Step 1: Identify the Satirical Target

Ask: What real-world phenomenon, subculture, or institution is being satirized?

Examples:

  • Best in Show → competitive dog show culture / upper-middle-class obsessions
  • This Is Spinal Tap → rock star ego and the music industry
  • What We Do in the Shadows → immigrant integration / roommate dynamics
  • The Office → corporate culture and middle management

Key question: What would a documentary crew find genuinely interesting about this world?

Step 2: Find the Documentary Hook

What makes this world "worthy" of documentation? Options:

  • A competition or event with stakes
  • A crisis or turning point
  • An anniversary or milestone
  • Access to a previously private world
  • Following a specific journey or mission

Step 3: Establish the World Rules

Define what's normal within this world:

  • What do insiders take for granted that outsiders find absurd?
  • What hierarchies, rituals, or jargon exist?
  • What are the unspoken rules everyone follows?

Step 4: Create Stakes

Even absurd stakes must feel real to characters:

  • What can be won or lost?
  • Why does this matter desperately to these people?
  • What's the ticking clock?

Step 5: Find the Tone Balance

Mockumentary tone spectrum:

  • Grounded absurd (The Office): Real workplace, slightly exaggerated characters
  • Heightened real (Best in Show): Real subculture, characters pushed to comic extremes
  • Impossible real (What We Do in the Shadows): Impossible premise treated with complete documentary realism

Output Format

Save concept documentation to: dev/concept.md

Include:

  1. Logline: One sentence encapsulating premise + satirical angle
  2. Documentary hook: Why a crew is filming this
  3. World rules: What's normal here
  4. Stakes: What's at risk
  5. Satirical target: What real-world thing is being examined
  6. Tone reference: Which existing mockumentary it's closest to and why
  7. Comic engine: The repeatable source of humor

Reference Films

When developing concepts, reference these established mockumentaries for tone calibration:

  • This Is Spinal Tap (1984)
  • Best in Show (2000)
  • The Office (UK 2001, US 2005)
  • Parks and Recreation (2009)
  • What We Do in the Shadows (2014 film, 2019 series)
  • Popstar: Never Stop Never Stopping (2016)

Score

Total Score

60/100

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