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joelborellis

mockumentary-characters

by joelborellis

Maybe the most fun repo I will ever work on. Not intended to build an application but the framework - using Claude Code - for developing a Mocumentary film.

2🍴 0📅 Jan 21, 2026

SKILL.md


name: mockumentary-characters description: Create mockumentary characters with talking head personas, comedic blind spots, and ensemble dynamics. Use when user needs to develop characters for a mockumentary, create character profiles, design talking head interview voices, or build an ensemble cast. Triggers on character creation, ensemble design, talking head development, or character arc planning for mockumentary projects.

Mockumentary Character Development

Create characters who are funny precisely because they don't know they're funny.

Core Character Principle

The Earnest Gap: Characters see themselves one way; we see them another. This gap is the engine of mockumentary comedy.

Examples:

  • Michael Scott sees himself as beloved leader; we see desperate need for approval
  • David Brent sees himself as progressive boss; we see cringe-inducing performer
  • The dog show owners see refined culture; we see bizarre obsession

Character Development Workflow

Step 1: Define the Self-Image

How does this character see themselves? What story do they tell about who they are?

Interview prompt: "If this character were describing themselves in a talking head, what would they say? What words would they use?"

Step 2: Define the Reality

What do WE see that they can't? The gap between Steps 1 and 2 is the character's comic engine.

Common gaps:

  • Competence gap: Thinks they're skilled, actually incompetent
  • Awareness gap: Oblivious to obvious things
  • Status gap: Believes they have status they lack
  • Relatability gap: Thinks they're everyman, actually strange
  • Virtue gap: Believes they're good, reveals pettiness

Step 3: Create the Talking Head Voice

Each character needs a distinct interview persona:

Vocabulary: What words do they overuse? What's their verbal tic? Tone: Confessional? Defensive? Bragging? Teaching? What they overshare: What shouldn't they be telling the camera? What they hide badly: What are they obviously not saying?

Step 4: Define Relationships

Map how characters see each other (vs. reality):

  • Who do they think is their ally? Enemy? Equal?
  • What tensions exist below the surface?
  • Who brings out the worst/best in them?

Step 5: Design the Arc

Mockumentary arcs often involve:

  • Revelation of what was always true (we saw it, they finally see it)
  • Doubling down on delusion (comic tragedy)
  • Tiny growth that feels earned
  • Getting exactly what they wanted (and finding it empty)

Ensemble Design

Strong mockumentary ensembles need:

Variety of blind spots: Each character is oblivious in a different way

Complementary dynamics:

  • The one who almost has self-awareness
  • The one completely lost in delusion
  • The straight man who sees reality
  • The wildcard who disrupts everyone's performance

Status relationships: Clear hierarchy that creates friction

Output Format

Save character profiles to: characters/[character-name].md

Include:

  1. Name and role: Who they are in the world
  2. Self-image: How they see themselves (in their words)
  3. Reality: What we actually see
  4. The gap: The specific comic discrepancy
  5. Talking head voice: Speech patterns, verbal tics, tone
  6. Key relationships: How they relate to other characters
  7. Arc potential: Where they might go

Talking Head Examples

The Braggart (Spinal Tap's Nigel):

  • Speaks with complete authority about nonsense
  • Offers unsolicited expertise
  • Reveals incompetence through overconfidence

The Oversharer (The Office's Michael):

  • Treats camera as therapist
  • Says too much about personal life
  • Seeks validation from documentary crew

The Performer (Schitt's Creek's Moira):

  • Always "on" for the camera
  • Dramatic delivery of mundane observations
  • Occasional mask slips

The Denier (Parks & Rec's early Leslie):

  • Insists everything is fine when clearly not
  • Spins disasters as opportunities
  • Visible stress behind smile

Score

Total Score

60/100

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