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dhmilnes

test-thinking

by dhmilnes

Claude code for product

0🍴 0📅 Jan 17, 2026

SKILL.md


name: test-thinking description: Lightweight reference for designing meaningful test variations.

A/B Test Mindset

Lightweight reference for designing meaningful test variations.

The goal in testing is to build strong variations that create signal. We don't necessarily want to isolate a single variable — we want to create distinct experiences that have a chance in breaking through the noise.


Variation Design Framework

Step 1: Identify the Mechanisms at our disposal.

Is the change noticable to users? (above the fold, in the first 5 seconds, different flow, etc.)

Are there usability insights we have discovered?

Is there a psychological lever we are pulling to increase motivation? Name it.

Step 2: Design Distinct Variants

Bad: Control vs slightly different version Good: Control vs fundamentally different approaches to the same goal

Example (Progress Bar):

  • Control: No progress indicator
  • Variant B: Explicit steps ("Step 2 of 5") — tests clarity/goal gradient
  • Variant C: Visual bar only (no numbers) — tests progress without anchoring

Step 3: Validate Each Variant

For each variant, answer:

  1. What evidence supports this approach?
  2. Why might this win?
  3. Why might this lose?

If you can't answer #1, it's not a real test — it's a guess.


Behavioral Science Quick Reference

Motivation & Goals

PrincipleDefinitionExample
Goal GradientEffort increases as goal approachesProgress bar, "You're 80% there!"
Endowed ProgressPeople value progress they "received"Start bar at 20%, show completed steps
Sunk CostPast investment influences future decisions"You've already completed 2 steps"
Fresh Start EffectNew beginnings motivate change"Start your year strong"

Prospect Theory

PrincipleDefinitionExample
Loss AversionLosses feel ~2x stronger than gains"Don't lose your saved items"
AnchoringFirst number influences perceptionShow competitor price first
Framing EffectSame info, different presentation"$3/day" vs "$90/month"

Social & Identity

PrincipleDefinitionExample
Social ProofPeople follow what others do"12,847 users joined this month"
AuthorityPeople trust credible expertsCertifications, credentials, expert endorsements

Choice Architecture

PrincipleDefinitionExample
Default EffectPeople stick with pre-selected optionsPre-select annual plan
Choice OverloadToo many options = paralysisShow 3 plans, not 7
Friction/SludgeSmall barriers dramatically reduce completionOne-click vs multi-step

Trust & Risk

PrincipleDefinitionExample
Ambiguity AversionPeople avoid unknown probabilitiesClear "What happens next" steps
Zero Risk BiasPreference for eliminating risk entirely"30-day money-back guarantee"

Red Flags in Variation Design

Red FlagProblemFix
Variants too similarWeak signal, inconclusive resultsMake variants meaningfully distinct
No losing scenarioIf it "can't lose," you're not testing anythingEach variant should have a plausible failure mode

Output Format

Use this structure when proposing variations:

| Variant | What User Sees | Principle | Why It Might Win | Why It Might Lose |
|---------|----------------|-----------|------------------|-------------------|
| Control | [Current state] | Baseline | - | - |
| B | [Description] | [Named principle] | [Evidence/logic] | [Risk] |
| C | [Description] | [Named principle] | [Evidence/logic] | [Risk] |

Then ask: "Does this capture meaningful variation? Any variants to add or modify?" and "Do we have enough sample to test this many variatiants in a reasonable timeframe?"

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