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a-ariff

brainstorming

by a-ariff

๐Ÿ”Œ Production-ready Claude Code plugin marketplace with 41 components: 21 autonomous agents, 15 power skills, 2 smart hooks, 2 custom commands. Transform Claude Code into an autonomous development powerhouse. One-line install, cross-device sync, comprehensive documentation.

โญ 1๐Ÿด 0๐Ÿ“… Jan 24, 2026

SKILL.md


name: brainstorming description: Transform rough ideas into solid designs through structured questioning version: 1.0.0 author: Ariff when_to_use: Before any feature implementation, when user describes an idea

Brainstorming โ†’ Design

Purpose

Turn vague ideas into actionable designs through Socratic questioning.

"I'm using the Brainstorming skill to refine your idea into a design."

The Flow

[Idea] โ†’ Phase 1: Understand โ†’ Phase 2: Explore โ†’ Phase 3: Design โ†’ [Plan]

Phase 1: Understanding (Ask Questions)

One question at a time. Prefer multiple choice.

Questions to ask:

  • What problem does this solve?
  • Who's the user?
  • What's success look like?
  • Any constraints (time, tech, integrations)?
  • What's already built that this touches?

Before asking: Check working directory for existing context.

Phase 2: Exploration (Present Options)

Present 2-3 approaches:

### Approach A: [Name]
- Architecture: [how it works]
- Pros: [benefits]
- Cons: [tradeoffs]
- Complexity: [low/medium/high]

### Approach B: [Name]
...

Ask: "Which approach resonates? Or should we explore others?"

Phase 3: Design (Incremental)

Present design in 200-300 word chunks:

  1. Architecture overview
  2. Key components
  3. Data flow
  4. Error handling
  5. Testing strategy

After each chunk: "Does this look right?"

Phase 4: Handoff

When design approved:

"Ready to create the implementation plan?"

If yes โ†’ Use writing-plans skill

Going Backwards

It's okay to revisit earlier phases:

  • New constraint discovered โ†’ Back to Phase 1
  • Design doesn't feel right โ†’ Back to Phase 2
  • Missing requirements โ†’ Back to Phase 1

Don't force linear progress.

Principles

  • YAGNI - Don't design what's not needed
  • Explore alternatives - Never settle on first idea
  • Validate incrementally - Small chunks, frequent feedback
  • Document decisions - Why, not just what

Score

Total Score

75/100

Based on repository quality metrics

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