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SimHacker

soul-chat

by SimHacker

MOOLLM

8🍴 2📅 Jan 24, 2026

SKILL.md


name: soul-chat description: "Everything is alive. Everything can speak." license: MIT tier: 1 allowed-tools:

  • read_file
  • write_file related: [moollm, society-of-mind, character, persona, room, card, mind-mirror, yaml-jazz, adversarial-committee, speed-of-light] tags: [moollm, dialogue, voice, alive, multi-agent]

Soul Chat

"Everything is alive. Everything can speak."

"YAML Jazz" and "Markup With Typed Code Blocks" dialogues between characters, objects, rooms, documents, concepts—anything with a soul.

[!TIP] Give anything a voice. Characters, concepts, documents, rooms — if it exists, it can speak.

What This Is

A skill for creating conversations where the structure carries meaning beyond the words. Not just characters talking—documents can talk to documents, rooms can welcome visitors, concepts can explain themselves.

Prefer Markdown format — more human readable, can embed any typed code block.

Format: ## Speaker Name headers, prose, then typed code blocks for data.

# Example structure (not a real code block, just illustration):
# 
# ## The Gardener
# 
# I've been tending these patterns for a while now.
# 
# ```yaml
# observation:
#   pattern: "Files cluster by prefix"
# ```
# 
# ## The Archivist
# 
# Let me add some context...

Characters share data by embedding YAML/JSON blocks in their dialogue — YAML-JAZZ in action.

Contents

FilePurpose
SKILL.mdFull protocol documentation
CHAT.md.tmplChat template
CHARACTERS.yml.tmplCharacters template
ENTITIES.yml.tmplEntities template

Quick Start

Chats live OUTSIDE this directory (per ABOUT-NOT-INSIDE).

Use Markdown format.md not .yml.

Name chats with the subject first: readme-symposium.md, yaml-jazz-debate.md

See CHAT.md.tmpl for the full template.

Entity Types

TypeVoiceExample
characterFirst person, personalityThe Gardener
document"I contain..."README.md
room"I hold..."skills/
object"I do..."fs.read tool
concept"I am the principle..."YAML-JAZZ
bot"I watch for..."repair-demon

The Intertwingularity

Everything speaks. Everything is connected.

graph LR
    SC[💬 soul-chat] -->|voices| TC[🎴 card]
    SC -->|voices| R[🚪 room]
    SC -->|voices| DOC[📄 documents]
    SC -->|voices| CON[💡 concepts]
    
    TC -->|has voice via| SC
    R -->|welcomes via| SC

Dovetails With

Sister Skills

SkillRelationship
card/Cards speak through soul-chat. Hero-stories have voice.
room/Rooms can welcome visitors, have personality
memory-palace/Rooms in palace can speak, guide navigation
adventure/NPCs and environments speak
adversarial-committee/Committee debates are soul-chats with opposing personas
speed-of-light/Many voices in one call — soul-chat's power

Protocol Symbols

SymbolLink
SOUL-CHATPROTOCOLS.yml
YAML-JAZZPROTOCOLS.yml — Comments carry meaning
ABOUT-NOT-INSIDEPROTOCOLS.yml — Chat files live outside
BIG-ENDIANPROTOCOLS.yml — Naming conventions

Kernel

DirectionDestination
⬆️ Upskills/
⬆️⬆️ RootProject Root
🎴 Sistercard/
🚪 Sisterroom/

Score

Total Score

60/100

Based on repository quality metrics

SKILL.md

SKILL.mdファイルが含まれている

+20
LICENSE

ライセンスが設定されている

+10
説明文

100文字以上の説明がある

0/10
人気

GitHub Stars 100以上

0/15
最近の活動

3ヶ月以内に更新がある

0/10
フォーク

10回以上フォークされている

0/5
Issue管理

オープンIssueが50未満

+5
言語

プログラミング言語が設定されている

+5
タグ

1つ以上のタグが設定されている

0/5

Reviews

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Reviews coming soon