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Mnehmos

tdd-playtest

by Mnehmos

10🍴 2📅 Jan 22, 2026

SKILL.md


name: tdd-playtest description: Test-Driven Development combined with emergent playtesting for Quest Keeper AI. Use when running playtest sessions, writing tests, debugging game feel issues, or following the RED-GREEN-REFACTOR cycle.

TDD + Playtesting Loop

The Philosophy

We are the player. Not a tester, not a developer. A player who wants to have fun.

The Loop

1. PLAY        Experience the game as a player
2. DISCOVER    Find friction, confusion, missing features
3. DEFINE      What SHOULD happen? (Player perspective)
4. RED         Write test that fails
5. GREEN       Write minimal code to pass
6. REFACTOR    Clean up
7. PLAY AGAIN  Does it feel right now?

Discovery Entry Format

Add to Agents/EMERGENT_DISCOVERY_LOG.md:

### [CATEGORY-###] Title
**Severity:** CRITICAL | HIGH | MEDIUM | LOW
**Player Experience:** What happened vs what should happen

Score

Total Score

50/100

Based on repository quality metrics

SKILL.md

SKILL.mdファイルが含まれている

+20
LICENSE

ライセンスが設定されている

0/10
説明文

100文字以上の説明がある

0/10
人気

GitHub Stars 100以上

0/15
最近の活動

3ヶ月以内に更新がある

0/10
フォーク

10回以上フォークされている

0/5
Issue管理

オープンIssueが50未満

+5
言語

プログラミング言語が設定されている

+5
タグ

1つ以上のタグが設定されている

0/5

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