← スキル一覧に戻る
name: besm-design-ability
description: BESM 4e custom ability/weapon designer (Enhancement/Limiter math). Mirrors

besm-design-ability
by rubymatrix
⭐ 0🍴 0📅 2026年1月15日
SKILL.md
name: besm-design-ability
description: BESM 4e custom ability/weapon designer (Enhancement/Limiter math). Mirrors .claude/commands/design-ability.md.
BESM: Design Ability / Weapon
Design a custom Attribute or Weapon for BESM 4th Edition, with clear Enhancement/Limiter math and a table-format writeup.
Inputs to Gather
- Concept (what it does in-fiction)
- Type (Weapon vs Attribute) and intended use (damage/defense/utility/control)
- Any required restrictions, costs, or drawbacks (good candidates for Limiters)
- Point budget or campaign power level
References (read as needed)
Rules/Attributes.mdRules/Combat_and_Damage.mdRules/Weapon_Enhancements.mdRules/Weapon_Limiters.mdRules/Attribute_Enhancements.mdRules/Attribute_Limiters.md
Core Math (use explicitly)
- Effective Level = Assigned Level - Enhancement Assignments + Limiter Assignments
- Final Cost = Effective Level × (points per level for the base item)
Workflow
- Choose the closest existing base (Attribute or Weapon) and set Assigned Level.
- Add Enhancements for desired effects; track assignment counts.
- Add Limiters that match the fiction; track assignment counts.
- Compute Effective Level and final cost; ensure Effective Level is valid for the build.
- For Weapons, compute damage using the campaign’s DM/ACV assumptions.
- Provide a short usage example and GM-facing balance notes.
Output Template
# [Name]
**Type:** [Weapon/Attribute]
**Concept:** [1-2 lines]
## Base
- Base: [Attribute/Weapon] Level X
- Points/Level: X
## Enhancements
| Enhancement | Assignments | Effect |
|---|---:|---|
| ... | ... | ... |
## Limiters
| Limiter | Assignments | Effect |
|---|---:|---|
| ... | ... | ... |
## Cost
- Assigned Level: X
- Enhancements: -X
- Limiters: +X
- Effective Level: X
- **Final Cost:** X points
## Usage / Combat
[If Weapon: damage formula + range + special effects]
[If Attribute: activation + duration/area/targets as relevant]
## Example
[short narrative example]
## Balance Notes
[what it competes with, failure modes, suggested tweaks]
スコア
総合スコア
40/100
リポジトリの品質指標に基づく評価
✓SKILL.md
SKILL.mdファイルが含まれている
+20
○LICENSE
ライセンスが設定されている
0/10
○説明文
100文字以上の説明がある
0/10
○人気
GitHub Stars 100以上
0/15
○最近の活動
3ヶ月以内に更新がある
0/10
○フォーク
10回以上フォークされている
0/5
✓Issue管理
オープンIssueが50未満
+5
✓言語
プログラミング言語が設定されている
+5
○タグ
1つ以上のタグが設定されている
0/5
レビュー
💬
レビュー機能は近日公開予定です