
enter-world
by rjroy
An AI-powered game master for immersive tabletop RPG adventures. Corvran guides you through rich, interactive stories with dynamic theming, procedural imagery, and persistent world state—all through a web interface.
SKILL.md
name: enter-world description: Launch the Adventure Engine application for an adventure project. Use when the user wants to "enter" a world, "start" or "launch" an adventure session, or begin interactive gameplay. Fires off the application in the background using the current working directory as the adventure project root.
Enter World
Launch the Adventure Engine application to begin an interactive adventure session.
Usage
- Ensure the current working directory contains a valid adventure project
- Run the launcher script which will boot the Adventure Engine application in fire-and-forget mode:
bash "${CLAUDE_PLUGIN_ROOT}/skills/enter-world/scripts/launch-world.sh" "$PWD"
To skip opening a browser (useful for remote/headless servers):
bash "${CLAUDE_PLUGIN_ROOT}/skills/enter-world/scripts/launch-world.sh" --no-browser "$PWD"
The script launches the application asynchronously - control returns immediately to Claude Code while the adventure application runs independently. Output is written to .adventure-engine.log in the project directory.
Script Location
The launcher script is at: skills/enter-world/scripts/launch-world.sh
What the Script Does
- Validates the adventure project directory
- Starts the backend server using
bun run start - Waits for server health check (up to 30 seconds)
- Opens the default browser to
http://localhost:3000(unless--no-browseris specified) - Logs server PID for later shutdown
- Detaches from the terminal (fire and forget)
- All output is logged to
.adventure-engine.login the project directory
スコア
総合スコア
リポジトリの品質指標に基づく評価
SKILL.mdファイルが含まれている
ライセンスが設定されている
100文字以上の説明がある
GitHub Stars 100以上
3ヶ月以内に更新がある
10回以上フォークされている
オープンIssueが50未満
プログラミング言語が設定されている
1つ以上のタグが設定されている
レビュー
レビュー機能は近日公開予定です