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build-editor
by rikiyanai
⭐ 1🍴 1📅 2026年1月20日
SKILL.md
name: build-editor description: Build the Asciicker map editor (asciiid) using the Mac makefile. Use when building the editor, recompiling after changes, or when the user asks to build or compile the editor. allowed-tools: Bash, Read
Build Editor Skill
Builds the Asciicker map editor (asciiid) for macOS using the project's makefile.
Quick Commands
Build the editor:
make -f makefile_asciiid_mac
Clean build (rebuild everything):
make -f makefile_asciiid_mac clean && make -f makefile_asciiid_mac
Build for Linux:
make -f makefile_asciiid
Build Output
The compiled editor will be at: .run/asciiid
Launch After Build
To run the editor after building:
./.run/asciiid
Or on macOS (to launch as app):
open .run/asciiid.app
What Gets Built
The editor includes:
- Terrain editing tools
- Material painting system (grass, water, etc.)
- Sprite placement
- Enemy generator placement
- Map save/load functionality
- Camera controls
Common Build Issues
- Missing dependencies: Ensure OpenGL, SDL2, X11 libraries installed
- Compilation errors: Check for syntax errors in
.cppfiles - Linking errors: Verify all object files compiled successfully
Files Compiled
Main sources:
asciiid.cpp- Main editor logicterrain.cpp- Terrain renderingrender.cpp- OpenGL renderinggame.cpp- Game logic- Plus ImGui and other dependencies
Instructions
When the user asks to build the editor:
- Run
make -f makefile_asciiid_mac - Report any compilation warnings or errors
- Confirm successful build with "Linking: .run/asciiid"
- Optionally launch the editor if requested
スコア
総合スコア
60/100
リポジトリの品質指標に基づく評価
✓SKILL.md
SKILL.mdファイルが含まれている
+20
✓LICENSE
ライセンスが設定されている
+10
○説明文
100文字以上の説明がある
0/10
○人気
GitHub Stars 100以上
0/15
○最近の活動
3ヶ月以内に更新がある
0/10
○フォーク
10回以上フォークされている
0/5
✓Issue管理
オープンIssueが50未満
+5
✓言語
プログラミング言語が設定されている
+5
○タグ
1つ以上のタグが設定されている
0/5
レビュー
💬
レビュー機能は近日公開予定です