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monedales

study-plan-generator

by monedales

1🍴 0📅 2026年1月22日
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SKILL.md


name: study-plan-generator description: Generate structured study plans for 42 projects with clear phases, tasks, and learning goals. Use when planning project work, breaking down complex assignments, or organizing learning.

Study Plan Generator

Create comprehensive, actionable study plans for 42 School projects.

Purpose

Help students break down complex projects into manageable phases with:

  • Clear learning objectives
  • Progressive task breakdown
  • Time estimates
  • Checkpoints and milestones
  • Resource references

Study Plan Structure

1. Project Overview

# [Project Name] - Study Plan

**Estimated Time:** [X days/weeks]  
**Difficulty:** [Beginner/Intermediate/Advanced]  
**Key Concepts:** [List main concepts]

## Project Goals
- [Goal 1]
- [Goal 2]
- [Goal 3]

2. Prerequisites Check

## Prerequisites ✅

Before starting, you should know:
- [ ] Concept 1 (e.g., C basics)
- [ ] Concept 2 (e.g., Makefiles)
- [ ] Concept 3 (e.g., Memory management)

**Missing knowledge?** Study these first:
- [Resource for concept 1]
- [Resource for concept 2]

3. Phase Breakdown

Standard phases for most 42 projects:

Phase 0: Understanding (10-20% of time)

  • Read subject thoroughly
  • Research core concepts
  • Understand requirements
  • Check forbidden/allowed functions

Phase 1: Research & Planning (15-25% of time)

  • Study theoretical concepts
  • Analyze similar implementations
  • Design data structures
  • Plan architecture

Phase 2: Core Implementation (40-50% of time)

  • Set up project structure
  • Implement basic features
  • Handle mandatory part
  • Test continuously

Phase 3: Edge Cases & Bonus (15-20% of time)

  • Test edge cases
  • Fix bugs
  • Implement bonus features
  • Optimize if needed

Phase 4: Polish & Documentation (5-10% of time)

  • Clean code
  • Check norminette
  • Write documentation
  • Final testing

4. Day-by-Day Plan Template

## Day 1: [Phase Name]

### Morning Session (2-3 hours)
**Goal:** [Specific achievable goal]

**Tasks:**
- [ ] Task 1 (30 min)
- [ ] Task 2 (45 min)
- [ ] Task 3 (30 min)

**Deliverable:** [What you should have by end]

### Afternoon Session (2-3 hours)
**Goal:** [Specific achievable goal]

**Tasks:**
- [ ] Task 1
- [ ] Task 2

**Checkpoint:** [How to verify progress]

### Learning Resources:
- [Link 1]
- [Link 2]

5. Checkpoints & Milestones

## Checkpoints 🎯

### Checkpoint 1: [Name] (Day X)
**Verify:**
- [ ] Feature X works
- [ ] No compilation errors
- [ ] Basic test passes

**Tests:**
```bash
./program test_case_1
./program test_case_2

If stuck: [Troubleshooting tip or resource]


### 6. Study Techniques Section

```markdown
## Study Techniques 📚

### Active Learning
- Don't just read - code along
- Explain concepts out loud
- Draw diagrams
- Test immediately after learning

### For Focus Issues (TDAH/ADHD)
- Use Pomodoro: 25 min work + 5 min break
- Set clear micro-goals per session
- Physical movement between sessions
- Visual timers
- Reward system after checkpoints

### Practice Strategies
- Code without looking at references
- Implement twice (throw away first attempt)
- Peer review/pair programming
- Explain to rubber duck

Project-Specific Templates

For Algorithm Projects (push_swap, philosophers, etc.)

## Phase Breakdown

### Week 1: Theory & Algorithm
**Days 1-2:** Understand the problem
- [ ] Read subject 3x
- [ ] Understand constraints
- [ ] Research algorithm types

**Days 3-4:** Design solution
- [ ] Pseudocode algorithm
- [ ] Test on paper examples
- [ ] Calculate complexity

**Day 5:** Start implementation
- [ ] Basic structure
- [ ] Input parsing
- [ ] Basic algorithm skeleton

### Week 2: Implementation
[Continue with detailed tasks...]

For System Programming (minitalk, pipex, minishell)

## Phase Breakdown

### Week 1: System Concepts
**Days 1-2:** Study system calls
- [ ] Read man pages for required functions
- [ ] Test each syscall individually
- [ ] Understand error handling

**Days 3-5:** Design architecture
- [ ] Process flow diagram
- [ ] Error handling strategy
- [ ] Test plan

For Graphics Projects (so_long, cub3d, fdf)

## Phase Breakdown

### Week 1: Library & Basics
**Days 1-2:** Learn graphics library
- [ ] MLX/miniLibX documentation
- [ ] Basic window creation
- [ ] Event handling

**Days 3-5:** Parse input
- [ ] File format understanding
- [ ] Parsing implementation
- [ ] Validation

Time Management Guidelines

Project Size Estimation

  • Small projects (2-3 weeks): libft, get_next_line, ft_printf
  • Medium projects (3-4 weeks): push_swap, philosophers, minitalk
  • Large projects (4-6 weeks): minishell, cub3d, webserv

Daily Time Blocks

  • Deep Work: 4-6 hours of focused coding
  • Research: 1-2 hours reading/learning
  • Testing: 1 hour debugging/testing
  • Review: 30 min code review/refactor

Buffer Time

Always add 20-30% buffer for:

  • Unexpected bugs
  • Concept re-learning
  • Evaluation prep
  • Documentation

Task Breakdown Formula

For each major feature:

  1. Understand (10%)

    • Read about it
    • Find examples
    • Understand why needed
  2. Plan (15%)

    • Pseudocode
    • Data structures
    • Edge cases
  3. Implement (50%)

    • Basic version
    • Handle errors
    • Test basic cases
  4. Test & Debug (20%)

    • Edge cases
    • Memory leaks
    • Stress tests
  5. Refactor (5%)

    • Clean code
    • Norminette
    • Comments

Progress Tracking

## Progress Tracker

### Week 1
- [x] Day 1: Understanding phase ✅
- [x] Day 2: Core concepts ✅
- [ ] Day 3: Data structures
- [ ] Day 4: Basic implementation
- [ ] Day 5: Testing

### Completed Checkpoints
- [x] ✅ Checkpoint 1: Project compiles
- [x] ✅ Checkpoint 2: Basic functionality works
- [ ] Checkpoint 3: Handles edge cases
- [ ] Checkpoint 4: Norminette pass

### Blockers
- Issue: [Description]
- Solution attempted: [What you tried]
- Status: [Resolved/Pending]

Learning Resources Template

## Resources by Topic

### [Topic 1: e.g., Threading]
**Essential:**
- [Resource 1 with description]
- [Resource 2 with description]

**Advanced:**
- [Resource 3]

**Practice:**
- [Exercise or example]

### [Topic 2]
[Same structure...]

Study Session Template

For daily sessions:

## Session [Date] - [Time]

**Duration:** 25 minutes  
**Goal:** [One specific goal]

### Before Starting
- [ ] Timer set
- [ ] Distractions removed
- [ ] Goal is clear

### Tasks
1. [ ] [Specific task - 10 min]
2. [ ] [Specific task - 10 min]
3. [ ] [Review/test - 5 min]

### After Session
**Completed:** [What worked]  
**Learned:** [New knowledge]  
**Next:** [What's next session]  
**Blockers:** [Any issues]

Anti-Patterns to Avoid

Don't:

  • Start coding before understanding
  • Skip planning phase
  • Work on everything at once
  • Ignore testing until the end
  • Copy-paste without understanding
  • Work 10 hours straight

Do:

  • Break into small, testable pieces
  • Test after each feature
  • Take regular breaks
  • Ask for help when stuck 2+ hours
  • Review code before moving forward
  • Maintain consistent daily progress

Example: Mini Study Plan

# philosophers - 5 Day Intensive Plan

## Day 1: Theory (4 hours)
- [ ] Morning: Read subject + understand problem (2h)
- [ ] Afternoon: Study threads & mutexes basics (2h)
- **Checkpoint:** Can explain problem to someone

## Day 2: Setup (6 hours)
- [ ] Morning: Project structure + parsing (3h)
- [ ] Afternoon: Data structures + init (3h)
- **Checkpoint:** Program compiles and validates input

## Day 3: Core Logic (8 hours)
- [ ] Morning: Thread creation + routine (4h)
- [ ] Afternoon: Eat/sleep/think actions (4h)
- **Checkpoint:** One philosopher works

## Day 4: Synchronization (8 hours)
- [ ] Morning: Multiple philos + fork handling (4h)
- [ ] Afternoon: Death detection + monitor (4h)
- **Checkpoint:** 5 philos run without dying

## Day 5: Polish (6 hours)
- [ ] Morning: Edge cases + testing (3h)
- [ ] Afternoon: Norminette + cleanup (3h)
- **Checkpoint:** Ready for evaluation

Adaptation Tips

For ADHD/Focus Issues:

  • Reduce session length to 15-20 min
  • More frequent rewards
  • Physical activity between sessions
  • Visual progress trackers
  • Accountability partner

For Fast Learners:

  • Combine phases
  • Add bonus challenges
  • Explore optimization
  • Help peers (teaching reinforces)

For Struggling Students:

  • Extend timeframes
  • More checkpoints
  • Pair programming
  • Seek help earlier
  • Focus on understanding over speed

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