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amenti-labs

building-redstone

by amenti-labs

AI-driven vibe based Minecraft building via MCP. Describe a build, watch your agent construct it in Minecraft.

55🍴 5📅 2026年1月23日
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SKILL.md


name: building-redstone description: Builds redstone circuits, mechanisms, and automation in Minecraft using VibeCraft MCP tools. Use when building logic gates, memory circuits, piston doors, automatic farms, item sorters, clocks, or any redstone contraption.

Building Redstone

Critical: Block Placement Order

Support blocks FIRST, then dependent blocks! Blocks drop as items if support doesn't exist.

WRONG: 1.wire 2.button 3.blocks → Wire breaks!
RIGHT: 1.platform 2.walls 3.wire 4.button

Attachment Rules

BlockSupport Location
redstone_wire, repeater, comparator, carpet, pressure_plateY-1 (below)
redstone_wall_torch, button, wall_signSame Y, offset by facing

Wall attachment facing: east→block at X-1, west→X+1, north→Z+1, south→Z-1

MCP Tools

build(commands=[
    "/fill X Y Z X2 Y Z2 stone",           # 1. Support
    "/setblock X Y+1 Z redstone_wire",     # 2. Redstone
    "/setblock X+1 Y+1 Z stone_button[facing=west,face=wall]",  # 3. Attachments
])

Logic Gates

NOT: [in]→[block]→[torch]→[out] — Torch inverts signal OR: Merge two wires at same block AND: Two torches→junction block→inverting torch→output XOR: Two comparators in subtract mode, OR their outputs

See gates.md for implementations.

Memory Circuits

RS Latch: Two torches in feedback loop (Set/Reset) T Flip-Flop: [in]→[dropper↔dropper]→[comparator]→[out] — Toggles state

Timing

Repeater Clock (3 minimum):

build(commands=[
    "/setblock X Y Z repeater[facing=east,delay=1]",
    "/setblock X+1 Y Z repeater[facing=south,delay=1]",
    "/setblock X+1 Y Z+1 repeater[facing=west,delay=1]",
    "/setblock X Y Z+1 redstone_wire",
])

Hopper Clock: [hopper→hopper] with comparator. Timing = items × 0.4s

Piston Door (2x2)

build(commands=[
    "/setblock X Y Z stone_bricks",
    "/setblock X Y+1 Z stone_bricks",
    "/setblock X-1 Y Z sticky_piston[facing=east]",
    "/setblock X-1 Y+1 Z sticky_piston[facing=east]",
    "/setblock X-2 Y Z redstone_wire",
    "/setblock X-2 Y+1 Z redstone_wire",
])

Block States

repeater[facing=north,delay=1-4,locked=false]
comparator[facing=south,mode=compare|subtract]
piston[facing=up,extended=false]
sticky_piston[facing=east,extended=true]
observer[facing=north]  # watches that direction
lever[face=wall,facing=north]
stone_button[face=wall,facing=east]

Signal Properties

MethodDistanceSpeed
Dust15 blocks1 block/tick
Repeater chainUnlimited1-4 ticks each
Observer chain15+Instant
ComponentDelay
Repeater1-4 ticks
Comparator, Torch1 tick
Piston0-3 ticks
Observer2 ticks

Farms

See farms.md for: sugar cane, pumpkin/melon, chicken, iron, crop, mob, item sorter, wool, honey farms.

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