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BlindsidedGames

session-start

by BlindsidedGames

Idle Dyson Swarm Project

7🍴 1📅 2026年1月16日
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SKILL.md


name: session-start description: Initialize a coding session by loading git workflow rules and checking Unity console status. Run this at the start of each session.

Session Start Skill

Initialize your coding session with essential context and status checks.

What This Skill Does

  1. Loads Git Workflow Rules - Ensures safe branching and commit practices
  2. Checks Unity Console - Identifies any existing errors or warnings
  3. Verifies Current State - Confirms branch status and working tree

Usage

Run at the start of each coding session:

/session-start

Session Checklist

1. Git Status Check

First, verify your git state:

git status
git branch

Expected state:

  • On a feature/refactor/fix/phase branch (NOT main)
  • Working tree clean, or with intentional uncommitted changes

If on main: Create a branch before making changes:

git checkout -b feature/description

2. Unity Console Check

Check for pre-existing compilation errors:

read_console(action="get", types=["error", "warning"], count=20)

Expected state:

  • No errors (compilation successful)
  • Warnings are acceptable but should be addressed if reasonable

If errors exist: Fix compilation errors before starting new work.

3. Review Recent History

Understand what was done previously:

git log --oneline -5

Workflow Rules Summary

Branch Types

  • feature/ - New functionality
  • refactor/ - Code restructuring
  • fix/ - Bug fixes
  • phase/ - Multi-part changes

Commit Types

  • feat: - New feature
  • refactor: - Restructuring
  • fix: - Bug fix
  • docs: - Documentation
  • test: - Tests
  • chore: - Config/tooling

Core Principles

  1. Never work directly on main
  2. Commit after each logical phase
  3. Verify compilation before commits
  4. Run code-simplify before PRs
  5. Test save compatibility before merging

Quick Actions

Start New Feature

git checkout main && git pull origin main
git checkout -b feature/my-feature

Resume Work

git status                    # Check state
git stash list               # Check for stashed work
git stash pop                # Restore if needed

Before Committing

  1. Run /unity-console to verify no errors
  2. Stage changes: git add .
  3. Commit: git commit -m "type: description"
  • /unity-console - Check Unity Editor console
  • /unity-mcp - Unity MCP expert guidance
  • /git-workflow - Detailed git workflow rules

Full Documentation

  • Git workflow: .claude/git-workflow.md
  • Service layer: Assets/Scripts/Services/README.md
  • Project instructions: CLAUDE.md

スコア

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40/100

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