← スキル一覧に戻る

quantum-matching-algorithms
by AVRA-CADAVRA
⭐ 0🍴 0📅 2026年1月24日
SKILL.md
name: quantum-matching-algorithms description: Guides quantum matching implementation: state calculations, compatibility formulas, quantum entanglement matching patterns. Use when implementing matching algorithms, compatibility calculations, or quantum state operations.
Quantum Matching Algorithms
Core Principle
Quantum matching uses quantum state inner products to calculate compatibility between entities (users, spots, events).
Quantum State Representation
Create Quantum State
/// Create quantum state from personality dimensions
QuantumState createPersonalityQuantumState(PersonalityProfile profile) {
// Convert 12-dimensional personality to quantum state
final dimensions = profile.dimensions;
return QuantumState(
// Quantum state vector from dimensions
vector: _dimensionsToQuantumVector(dimensions),
// Normalize to unit vector
normalized: true,
);
}
Quantum State Inner Product
/// Calculate quantum inner product (fidelity)
double calculateQuantumFidelity(
QuantumState stateA,
QuantumState stateB,
) {
// Inner product: <stateA | stateB>
final innerProduct = _quantumInnerProduct(stateA, stateB);
// Fidelity: |<stateA | stateB>|²
final fidelity = (innerProduct.abs() * innerProduct.abs());
return fidelity.clamp(0.0, 1.0);
}
Compatibility Calculation
Basic Quantum Compatibility
/// Calculate quantum compatibility between two entities
double calculateQuantumCompatibility(
PersonalityProfile profileA,
PersonalityProfile profileB,
) {
// Create quantum states
final stateA = createPersonalityQuantumState(profileA);
final stateB = createPersonalityQuantumState(profileB);
// Calculate fidelity
final fidelity = calculateQuantumFidelity(stateA, stateB);
return fidelity;
}
Enhanced Quantum Compatibility
/// Enhanced quantum compatibility with multiple factors
double calculateEnhancedQuantumCompatibility({
required PersonalityProfile profileA,
required PersonalityProfile profileB,
double archetypeWeight = 0.25,
double valueWeight = 0.25,
double quantumWeight = 0.50,
}) {
// 1. Quantum dimension compatibility (50%)
final quantumCompat = calculateQuantumCompatibility(profileA, profileB);
// 2. Archetype compatibility (25%)
final archetypeCompat = _calculateArchetypeCompatibility(
profileA.archetype,
profileB.archetype,
);
// 3. Value alignment (25%)
final valueAlignment = _calculateValueAlignment(
profileA.dimensions,
profileB.dimensions,
);
// Combined compatibility
final compatibility = (
quantumWeight * quantumCompat +
archetypeWeight * archetypeCompat +
valueWeight * valueAlignment
);
return compatibility.clamp(0.0, 1.0);
}
Hybrid Compatibility (Core + Modifiers)
/// Hybrid compatibility: Core factors (geometric mean) + Modifiers (weighted average)
double calculateHybridCompatibility({
required double quantumFidelity,
required double locationCompatibility,
required double timingCompatibility,
double? knotCompatibility,
}) {
// Core factors: Geometric mean (catches critical failures)
final coreFactors = <double>[quantumFidelity];
if (knotCompatibility != null) {
coreFactors.add(knotCompatibility);
}
final coreScore = _geometricMean(coreFactors);
// Modifiers: Weighted average (enhance good matches)
final modifierScore = (
0.6 * locationCompatibility +
0.4 * timingCompatibility
);
// Hybrid combination: core * modifiers
final compatibility = coreScore * modifierScore;
return compatibility.clamp(0.0, 1.0);
}
double _geometricMean(List<double> values) {
if (values.isEmpty) return 0.0;
if (values.any((v) => v <= 0.0)) {
return 0.0; // Geometric mean requires all positive
}
final product = values.reduce((a, b) => a * b);
final mean = pow(product, 1.0 / values.length);
return mean;
}
Multi-Entity Matching
User-to-Targets Fidelity
/// Calculate compatibility between user and multiple targets
double calculateUserToTargetsFidelity({
required QuantumEntityState userState,
required List<QuantumEntityState> allStates,
}) {
final userVector = _quantumEntityStateToVector(userState);
var total = 0.0;
var count = 0;
for (final state in allStates) {
if (state.entityType == QuantumEntityType.user) {
continue; // Skip user's own state
}
final targetVector = _quantumEntityStateToVector(state);
total += _cosineSimilarity(userVector, targetVector);
count++;
}
if (count == 0) return 0.5; // Neutral fallback
return (total / count).clamp(0.0, 1.0);
}
Location Quantum State
Location Compatibility
/// Calculate location compatibility using quantum states
double calculateLocationCompatibility({
required Location locationA,
required Location locationB,
}) {
// Create location quantum states
final stateA = _createLocationQuantumState(
latitude: locationA.latitude,
longitude: locationA.longitude,
type: locationA.type,
accessibility: locationA.accessibility,
vibe: locationA.vibe,
);
final stateB = _createLocationQuantumState(
latitude: locationB.latitude,
longitude: locationB.longitude,
type: locationB.type,
accessibility: locationB.accessibility,
vibe: locationB.vibe,
);
// Calculate compatibility
final compatibility = abs(_innerProduct(stateA, stateB)) *
abs(_innerProduct(stateA, stateB));
return compatibility.clamp(0.0, 1.0);
}
Quantum Matching Service Pattern
/// Quantum matching service
class QuantumMatchingService {
/// Calculate compatibility between user and event
Future<double> calculateUserEventCompatibility({
required User user,
required Event event,
}) async {
// Create quantum states
final userState = createPersonalityQuantumState(user.personality);
final eventState = createEventQuantumState(event);
// Calculate quantum fidelity
final quantumFidelity = calculateQuantumFidelity(userState, eventState);
// Calculate location compatibility
final locationCompat = calculateLocationCompatibility(
locationA: user.location,
locationB: event.location,
);
// Calculate timing compatibility
final timingCompat = _calculateTimingCompatibility(
user.preferences,
event.timing,
);
// Hybrid compatibility
return calculateHybridCompatibility(
quantumFidelity: quantumFidelity,
locationCompatibility: locationCompat,
timingCompatibility: timingCompat,
);
}
}
Reference
lib/core/controllers/quantum_matching_controller.dart- Quantum matching controllerlib/core/services/quantum/quantum_matching_integration_service.dart- Integration servicepackages/avrai_quantum/- Quantum calculation packages
スコア
総合スコア
60/100
リポジトリの品質指標に基づく評価
✓SKILL.md
SKILL.mdファイルが含まれている
+20
✓LICENSE
ライセンスが設定されている
+10
○説明文
100文字以上の説明がある
0/10
○人気
GitHub Stars 100以上
0/15
○最近の活動
3ヶ月以内に更新がある
0/10
○フォーク
10回以上フォークされている
0/5
✓Issue管理
オープンIssueが50未満
+5
✓言語
プログラミング言語が設定されている
+5
○タグ
1つ以上のタグが設定されている
0/5
レビュー
💬
レビュー機能は近日公開予定です